
This is not a skill that can be learned overnight. Even if something is working, we want code that is optimized and easily portable. I mainly program in C# on the Unity engine because that is where I can do the fastest prototyping to meet Agile goals. I also have experience programming in C++ for the Unreal Engine, and Lua for the Love game engine. I also have knowledge in Java, JavaScript, HTML, and CSS. The three featured games show off the various skills in Unity, with Sonar being entirely created by myself.